

Cause all abilities to be disabled and damage per second taken for all targets in range.

Targets all enemy Frigates, Capital Ships, Structures, Starbases, and Titans in range. If the next ability is Explosive Shot, the damage range area is also doubled.ĭamage taken / sec - 40.0 / 50.0 / 60.0 / 70.0 This ability doubles the damage output of the next ability the Titan uses.

Note that the primary target can be a Titan, but Titans are excluded from the in-range damage. This ability targets a single unit and then does damage to all units in range of that target. Please provide feedback if you see anything amiss.įires a salvo of projectiles, dealing damage to and lowering the armor of all enemies (except Corvettes) in a cone in front of the ship.įires an extremely powerful, long-range shell, dealing massive damage to a single enemy target (excludes Corvettes).įires an explosive shell at an enemy Frigate, Capital ship, or Titan - dealing damage and knocking back nearby enemy Corvettes, Frigates, and Capital ships. Things have stabilized a bit with regard to how the Titans work, so I thought it a good time to pull this together.
